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RyanSmithAT: I'm super excited about this (as is ). But the biggest factor is going to be when games stop being designed to… RyanSmithAT: PC being on-board helps a lot. Specs and product info for the 12GB SKU has already bee… īut credit to NVIDIA where due for (eventually) doing the right thing and not selling their AD1… RyanSmithAT: NVIDIA's been quite quick about this "unlaunching" as well. gavbon86: All those people saying Marshall was going to spark her clean out, was never gonna happen. gavbon86: As if it was going to be any other way. gavbon86: Oh we're calling the IBO a world title now?. High, Medium, and Low correspond to 3.5Mbps 2Mbps, and 0.75Mbps respectively. That said NVIDIA has added overlay support specifically for Twitch, allowing the operator camera to be overlaid onto the video output without breaking the encode chain.Īlso, as with ShadowPlay GFE’s Twitch support comes at three different quality/bitrate settings. So GeForce Experience can’t (currently) replace scenarios where windowed or borderless windowed mode capturing is necessary. Since it is a function of ShadowPlay, GeForce Experience’s Twitch support has the same basic limitations of ShadowPlay itself, primarily that capturing is limited to full screen applications. Hardware video encoding is still a rare feature for Twitch-capable capture utilities, so as with ShadowPlay NVIDIA is looking to exploit their edge here in capturing and hardware encoding to offer a client without the significant overhead of inefficient frame captures and software video encoding. Both conceptually and technically Twitch uploading is a being implemented as function of NVIDIA’s existing ShadowPlay hardware, leveraging the same fast capture APIs and hardware encode functionality, replacing normal file encoding with uploading to the Twitch service. GeForce Experience 1.8.1, released this week, is a point update for GeForce Experience that adds support for Twitch uploading. At the time the Twitch functionality was being delivered as an early announcement that wasn’t going to be ready for the first ShadowPlay beta, and now a bit less than 2 months since ShadowPlay was released, NVIDIA is adding the feature to their latest version of GeForce Experience/ShadowPlay.
Back in October alongside the release of the first ShadowPlay beta, NVIDIA announced that ShadowPlay would be getting support for an additional video encoding mode: video uploading.